| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Damocles A2 | Threat Value: | 914 | |
| Vehicle Type: | Walker | Offensive Value: | 1,664 | |
| Production Type: | Limited Production | Defensive Value: | 313 | |
| Cost: | 2,031,111.11 marks | Miscellaneous Value: | 764 | |
| Manufacturer: | Hartmore Motor Co | Size: | 9 | |
| Use: | Fire Support | Original Default Size: | 10 | |
| Height: | 8.5 meters | Indv. Lemon Dice: | 2 | |
| Length: | 7.0 meters | Crew: | 2 | |
| Width: | 8.9 meters | Bonus Actions: | 1 | |
| Avg. Armor Thickness: | 145mm | |||
| Armor Material: | Durasheet/Ceramic | Armor | ||
| Standard Op. Weight: | 23,700 kg | Light Damage: | 25 | |
| Primary Move Mode: | Walker (31 kph) | Heavy Damage: | 50 | |
| Secondary Move Mode: | ( kph) | Overkill: | 75 | |
| Deployment Range: | 320 km | |||
| Sensor Range: | 3 km | Vehicle Availability | ||
| Communication Range: | 15 km | Availability Threshhold: | 8 | |
| Powerplant: | V-Engine (x2) | Max Number on Field: | 5 | |
| Engine Output: | 1200hp (x2) | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | +1 | Combat Speed: | 3 | |
| Communications: | 0 | Top Speed: | 5 | |
| Fire Control: | 0 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | -2 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Light Artillery Gun | AE0, MR10, IF | ||||||||
| Sniper Laser Cannon | DpRB-1 | ||||||||
| Heavy Machine Gun | AI |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Ammo/Fuel Containment | -2 from hit rolls for Ammo/Fuel Hit results | ||
| Backup Sensors | Absorbs first "Sensors" hit | ||
| HEAT Resistant Armor | Add to base armor vs HEAT weapons | ||
| HEP: Desert | - | ||
| Improved Off-Road | - 1 MP cost, minimum 1 MP | ||
| Limited Life Support | Life support for 1 week | ||
| Manipulator Arm x2 | Can punch | ||
| Reinforced Armor | F Arc; add to base armor |
| Name | Rating | Game Effects |
|---|---|---|
| Large Sensor Profile | Subtract rating from Concealment | |
| Sensor Dependent | Must rely on sensors in combat | |
| Annoyance | Continual lurching walking movement | |
| Annoyance | Stale smell in life support system |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| The Damocles fire support strider has been heavily tested during the past few seasons. While none have been placed in true combat situations, numerous wargames and extended field exercises have left the strider and support crew with an intimate knowledge of the capacities and limitations of the vehicle. The engineers at Hartmore relied heavily on the field reports gathered by the units to which the pre-production Damocles had been assigned when doing further work on the strider, and the result is a sterling improvement of the original. The A2 production model differs in a number of ways from its predecessor, but a great majority of the changes are minute and concern only with the placement of some internal systems for increased accessibility. The AMA2100 database connectors were also exchanged for the more common AMA2080, which simplified maintenance and resupply. |